Shop Mobile More Submit  Join Login
BIG ANNOUNCEMENT COMING LATER THIS WEEKEND


Also, because I already did this for friends and I think maybe I should spare anyone within range of my words the trouble of finding out for themselves:

Be wary of Mass Effect 3.
Youtube the endings BEFORE you purchase the game. They'll be easy as hell to find on youtube by now, and I am just one of thousands of fans that is disappointed/enraged/saddened by how the franchise ended. I can honestly say if I had known that's the way they would've ended it I would not have bought the game.

Those last five-ten minutes? They're so low in quality and full of WTF creative decisions that it manages to sour the entire franchise. They're contradictory at best and retroactively invalidating at worse And the more you think about it, the more holes you find and the worse it gets. It's not even So Bad It's Good. It's like...It's M. Night Shyamalan bad.


Don't get me wrong, it's a good game, maybe even great.  I was all set for saying it was Game of the Year. But yeah, take my advice, investigate the endings, and decide NOW rather than buying a brand new copy. Or rent it. Or buy it used. Just don't get a new copy and support this kind of crap with your wallet.

Commission Info: saburox.deviantart.com/journal…

Commission Status: OPEN
Commission Slots: 0/3

1.
2.
3.
Add a Comment:
 
:icontompendragon:
TomPendragon Featured By Owner Mar 25, 2012  Hobbyist Writer
The rest of the game itself is awesome though. I just ignored the ending after I beat it so I can get into new game+ and focus on getting what I missed the first time around. Don't get me wrong: the ending was a disappointment, but it was only like 3% of the game, lol.

Anyway, I hear the first major DLC is supposed to be called the Truth and apparently is supposed to fix the ending problems. I heard a rumor they changed the ending at the last minute because of some leak or something.
Reply
:iconchaosbladewing:
ChaosBladewing Featured By Owner Mar 22, 2012
Apparently a growing theory though was that Shepard was indoctrinated by the Reapers, which actually seems to be supported fairly well by the game. There are plenty of videos and articles on the subject. Ultimately believing them or not is of course up to you, but you might want to at least check them out.
Reply
:iconomequicksilver:
OmeQuicksilver Featured By Owner Mar 18, 2012  Hobbyist Traditional Artist
They're just gonna release an ending expansion for another $15. This is EA we're talking about afterall.
Reply
:iconkazarayume:
KazaraYume Featured By Owner Mar 18, 2012
I won't be buying the third game. I haven't played the first two in months because I've had this sinking suspicion that the endings would be Creap, Crappier and Crappiest. A look on youtube confirmed it. :/

Damn it Bioware.
Reply
:icondemonwarsaw32:
DemonWarsaw32 Featured By Owner Mar 17, 2012
Agree completely. Haven't touched my copy of ME3 or any other ME game since.
Reply
:iconinflationist13:
Inflationist13 Featured By Owner Mar 17, 2012
I don't disagree with you Saburo, honestly I don't.
Comparatively to the rest of the game, and the series, once they deal with bright-eyes (trying to be as vague as possible here) it just kinda goes into a shit spin where they cut it off ASAP. Still a great game, and it ended appropriately, but they left a major hole in the end. Like a scarf that caught on fire at the end.
But, your opinion. Not mine.

However, the Multiplayer is far too good to just can the game >.> Multiplayer is ME3's salvation.
Reply
:iconn00b123456:
N00b123456 Featured By Owner Mar 17, 2012
I find this recut of the endings much, much better than the real thing: [link]
Reply
:iconnoisrevortni:
noisrevortni Featured By Owner Mar 17, 2012  Hobbyist
I probably wouldn't have bought the game either if I had known about the endings. From the beginning of the game I kept getting the feeling that something was off, besides the lack of Paragon and Renegade speech options, but nothing was too terribly bad. Then I got to the end "area"...I literally just sat there in disbelief at the choices I was given.

As someone on a forum said, it's not that we want a super happy ending, we just want one that doesn't suck and isn't exactly the same as the other endings.
Reply
:iconhidonredux:
HidonRedux Featured By Owner Mar 17, 2012  Hobbyist Digital Artist
Punishing the entire dev team for 5-10 minutes worth of a game you're saying is otherwise awesome sounds kinda ridiculous, you know? Granted I'm not all that invested in Mass Effect, but, you know, getting 20+ hours of fun out of a game sounds like an okay purchase to me.
Reply
:icondantails:
DanTails Featured By Owner Mar 17, 2012
I'm going to second this.

Does a cutscene REALLY invalidate all the fun gameplay beforehand?

...unless this a game that is only great because of it's story, in which case then it's not a great game, it's a great interactive movie.
Reply
:icondrone-212:
Drone-212 Featured By Owner Mar 17, 2012
im happy i bought the game not happy i finished it though i will proble never finish any of my playthoughs now because of the lame endings
Reply
:iconkonekoryu:
KonekoRyu Featured By Owner Mar 17, 2012   General Artist
.......mm.... all these dissappointed people almost make me regret getting ME1 and 2 on steam (they were less than $10 at the time)
Reply
:iconnova225:
Nova225 Featured By Owner Mar 17, 2012
A lot of people share very similar thoughts about this game, like this pretty well known reviewer : [link]
It's quite interesting to watch, really.
Reply
:iconreddrake56:
reddrake56 Featured By Owner Mar 17, 2012  Student General Artist
Isn't there supposed to be DLC that expands the ending?
Reply
:iconstick-bag:
Stick-bag Featured By Owner Mar 17, 2012
I've never actually played any of these games, but am I to understand from this journal and the subsequent comments that, basically, no matter what choices you make the whole Mass Effect world still turns to crap?
Reply
:iconsomeguynobodyknows:
someguynobodyknows Featured By Owner Mar 17, 2012  Hobbyist Writer
Technically, no. The complaint is that nothing is explained well and the simple, easy ending of "kill all the Reapers and get on with our lives" isn't an option, even though you can rewrite the fabric of reality with one of the choices.
Reply
:iconsaburox:
SaburoX Featured By Owner Mar 17, 2012  Hobbyist Digital Artist
There are far deeper reasons to dislike the ending and I've outlined them a little more in [link]
Reply
:iconcommonlyknownas:
commonlyknownas Featured By Owner Mar 17, 2012  Student Writer
Agreed 200%. Not only did they pull off a Deus Ex Machina, but NONE of the endings are happy, or explain in detail what happened to each of the characters. I just hope they interview Casey Hudson and prove that he was on crack when he wrote the endings.

"I'm Commander Shepard, and this is my favorite Journal Entry on the Citadel."
Reply
:iconjediartisan:
JediArtisan Featured By Owner Mar 17, 2012  Hobbyist General Artist
personally, I wouldn't have been nearly as mad about the ending if they left the mass relays intact. I mean it still would have been a week ending but at least their means of space travel would be intact. At least that way the fans could pull a star wars EU and still come up with stories for what happens in the ME universe right after the game. But as it stands now we can't do that unless we want to create a story that takes places centuries later at which point why even bother making new stories in the ME universe?
Reply
:iconnivekvonbeldo:
NivekVonBeldo Featured By Owner Mar 17, 2012  Hobbyist Writer
At least in the 8-bit & 16-bit era their ending were justificable as lack of space or simple doesn't enought programming skills... but know in the HD generation... they simple want to milk their fans with the DLC.

Mass Effect was very hyped by my friends, them the Ending Disappoint them, even are mad about the DLC and the announce of a new game like a few weeks since the release...

In fact I don't where will be the road of videogames in the future (even Traditional Companies like Nintendo, Square-Enix and other were forced by their board of director to jump to DLC bandwagon), GOD HELP US, SHIGERU MIYAMOTO HELP US.
Reply
:iconlord-oz:
Lord-OZ Featured By Owner Mar 17, 2012
Down with the star child.
Down with the star child.
Reply
:iconjames-the-c:
james-the-c Featured By Owner Mar 17, 2012
I think I must also be one of about ten people who didn't mind the ending... because I haven't played the game.

Which makes this a bit of a self-serving post, I guess.
Reply
:iconsomeguynobodyknows:
someguynobodyknows Featured By Owner Mar 17, 2012  Hobbyist Writer
I could go dig up a huge comment I did on someone else's journal(and they, admittedly, wrote much more then you did, as well) but I am far too lazy. Long story short, I actually quite like the ending, so far as that type of thing goes. The ending itself is not bad. What's bad is that they left out the other 2/3 of it. They covered the whole of all reality quite nicely, but nothing whatsoever in the immediate. I'd love to know how my friends' lives turned out, or even ANYBODY Shepard knew. I was mostly-but-not-consciously expecting to have to read little short entries about my friends' lives, like they do in a lot of other RPGs, but the whole NOTHING is . . . suspicious.

I'll admit that I can be a bit too creatively paranoid, and that I hate EA with a flaming passion, but this has got to be them holding out on us. The rest of the game is pretty goddamned awesome, with the exception of the Crucible being not only a God Machine, but one who's arguments and choices make no sense. With that much cool stuff in it, and the fact that there's not even a few text entries to read, I am dead certain that they're going to be coming out with some DLC which we, the loyal customers who up to and including preordered the Special Edition(though also anyone who legitimately bought it), will have to pay for just to finish the goddamned game properly. Hell, they've already done it with Spore and half-done it with everything else they've come out with recently, and personally, I just want to find the particular bastard in EA management responsible for this marketing strategy and inflict some physical pain on his greedy ass.

Anyway, the game itself is still great, but with as much as the goddamned storyline can cut down on the killing-things time in the first place, prior knowledge of the ending would've been awesome. That way I could do a few minimal-story maximum-fun runs first. Which, I discovered yesterday, is STILL a bitch to do. The opening sequence is great, but by the time of my second run, I've ALREADY seen it twice, and I just want to get through it and start playing with my fun new abilities.
Reply
:iconilikapie:
ilikapie Featured By Owner Mar 17, 2012  Student Digital Artist
Another disappointed gamer here, the problem for me personally lies in the fact that all the hard work that you accomplish throughout the three games ultimately doesn't matter, the player is stuck choosing three similar endings with little pay off. (SPOILER ALERT DUMBLEDORE DIES)... We're given a weak twist of a godlike AI that created synthetic beings to destroy organics so that OTHER synthetic beings would not destroy them. In the end our character sacrifices all in order to save Earth, the Galaxy, and all its people (synthetic and organic) only to have three options with vague endings that ultimately lean towards terrifying circumstances.

Basically what really angers me is this, We were told that we would "Take Back Earth" and all we did was play universal tinker toys with a holographic god child.

Whatever, I'm going to keep playing for all the wonderful writing beforehand and just stop at the point where Shepard's lying on the ground bleeding out so I can pretend the rest of the game is in his/her dying mind.
Reply
:icone102kirby:
E102Kirby Featured By Owner Mar 17, 2012
I haven't beaten it yet and i've heard no end of complaints about the ending, then again this wouldn't be the first time bioware killed a series I loved......

Everything so far I've played however looks amazing.........oh man why did they skimp the endings x.x
Reply
:iconifrit-7:
Ifrit-7 Featured By Owner Mar 17, 2012  Hobbyist Artist
It doesn't matter if you watch the endings really, they run counter to pretty much everything in the games it's hardly a spoiler. The multiplayer is a ton of fun though, and the story is awesome up till the very end, so I'd definitely recommend it.
Reply
:icone102kirby:
E102Kirby Featured By Owner Mar 17, 2012
Exactly! I'm still helping the asari at the moment but so far the main game is beautiful and the multiplayer, especially now that I have a krogan and a quarian, an amazing addition. As far as multiplayer though I haven't played on anything above bronze, I should move up soon I'm pretty high in terms of lv o.e
Reply
:iconsaburox:
SaburoX Featured By Owner Mar 17, 2012  Hobbyist Digital Artist
My advice to you is once you hear the words "I'm proud of you" to turn off the game and never look back.
Reply
:icone102kirby:
E102Kirby Featured By Owner Mar 17, 2012
No, i'll bear the horror. I owe the series at least enough to follow it to it's grave. And I'm a bit addicted to the multiplayer.
Bioware: the ultimate dreamchrusher. The ending may be horrible, but I can at least say mass effect died a trilogy. Knights of the old republic didn't even get that.......and knights 2 left far more questions for fans than it did answer them.
Reply
:icongfrequency:
GFrequency Featured By Owner Mar 17, 2012
I think I must be one of about ten people who didn't mind the ending. (At least, the one I chose. If I want to see one of the others I'll start another ME1 file and play through the series again.)
Reply
:iconsaburox:
SaburoX Featured By Owner Mar 17, 2012  Hobbyist Digital Artist
That's going to be a really big time investment for very little gained, but more power to you. I honestly couldn't do that knowing what I know since it'd just feel futile.
Reply
:icongfrequency:
GFrequency Featured By Owner Mar 17, 2012
At the risk of spoiling it for those who haven't played...for me, it was always about the journey. Seeing enemies put aside differences, friends come together in the face of adversity and so on, and the end has been foreshadowed in half a dozen ways since the first game. The choices you make in life matter, whether you're around to see what comes of them or not. The ending I chose (Control, for the record) fit perfectly for the story of paragon spacer sole survivor engineer-infiltrator Helena Shepard...specifically. I can see why other people wouldn't be happy with it, but in my case, it seemed a fitting end, and ultimately a hopeful one once you give it some thought -- though sad as well. I would have liked to see something triumphant and definite, as in the last two games, but I don't mind them trying something experimental as they did here, either. Honestly, if I don't start another game, it will be because you get attached to "your" Shepard being the "real" Shepard and I doubt I would be as invested in it a second time.
Reply
:iconsaburox:
SaburoX Featured By Owner Mar 17, 2012  Hobbyist Digital Artist
I'm not going to try and convince you otherwise but my problems are thus:

1. I agree that the franchise is about the journey, but ultimately that journey was one of choice. And every major choice up to the final one was a conversation, between Shepard, his crew, the antagonists, what have you. There were opposing viewpoints, each valid, each can be questioned...and then you as the player have that final decision.

Not so with the Catalyst. It's not a conversation, but a lecture. You are told "this is how it has to be" and can't argue it or ask a follow up question. You are locked into making a choice with very little input or context. Be it in real life or in these games, no decision that monumental is ever made in a bubble. Yet this one was.

2. I'm going to assume you haven't played Arrival, but seeing as how the game's codex and even the introduction treats it as canon? They opened a huge plot hole with the whole "mass relays exploding" thing. That release of energy is enough to wipe out an entire solar system; and has indeed done so. Yet here it doesn't for some reason, and we're never told why.

3. Assuming that we got an answer for two? Doesn't that still mean that the vast bulk of the universe's military forces are stranded where they are? In the case of the turians and quarians isn't that a death sentence? Doesn't this mean that Aria's leaderless merceneries have free run of the Terminus Systems for the next few centuries as no one else is going to be able to get there to do anything about it?

This ending creates these questions and yet...The best answer we're given is a platitude that it all worked out in the end "somehow" and a mandate to buy more DLC.

4. Where the hell was Joker going? Why'd your crew abandon you at such a crucial moment?

5. You lucked out and picked the one ending that doesn't force this issue but...well, what's the point of brokering peace between these various factions when now the galaxy is broken beyond repair? Why save the geth only to be forced to kill them a few hours later? Why cure the genophage only to end up with a leaderless krogan, the vast bulk of which is a good thousand years away from Tuchanka? What's the point of saving earth when the force of the citadel crashing into it is going to cause an extinction level event that makes Armageddon look low budget? Again, we're simply told, rather than shown, that these problems don't exist, when all logic up until that point says they should.
Reply
:icongfrequency:
GFrequency Featured By Owner Mar 17, 2012
There's a good deal that's left unaddressed, I agree. I've played The Arrival, and my take on it is that since the Crucible is *designed* to send out that final burst of dark energy, it destroys the relays without causing the same massive destruction as crashing an asteroid into its core. Like formatting your computer instead of taking a sledgehammer to it. On the subject of mass relays, this is the main complaint I've heard about the ending. The idea that this would cause a galaxy-wide holocaust assumes that no one living still knows how the things work, how they operate, how to rebuild them, etc., which I find implausible. With the Reapers gone, those who are left will inevitably set about reconstructing the relay network and, with it, galactic civilization. If they can build something as enormous as the Crucible over the course of, what, a few weeks, while the galaxy is being constantly pounded by giant killing machines, rebuilding the mass relays (of which, unlike the Crucible, people actually have centuries of previously established knowledge) could happen within a generation, if not sooner. It's been so long since I've read the codex entries in the last two games that I don't remember the exact heading this is under, but it was also addressed at some point that while the destruction of the mass relay network would indeed be significant, galactic civilization would recover. In the more immediate sense, the Normandy crew and the various fleets have what they need -- obviously the quarians or turians don't have to go all the way back to their homeworld every time they want to eat lunch. One assumes that the Normandy, the migrant fleet, the turian armada and Earth itself most likely have enough supplies to support the dextros until a more permanent solution is established.

In my game, at least, the Citadel wasn't destroyed, and Shepard essentially proved the Catalyst wrong in every way; she'd already brokered a peace between the geth and quarians, proving that synthetics and organics can coexist without either wiping each other out or merging with each other on a genetic level. Maybe the other endings leave more questions unanswered or more problems to be addressed, but both seemed out of character, so I didn't pick them. But again, you're probably right -- most players will not like the ending. I didn't mind the end of No Country for Old Men, or The Sopranos, and people hated those too. Like I said, it just so happened that my particular Shepard's choices and personality quirks and trials and tribulations culminated in an appropriate ending *for her*. Of all video game endings I've ever seen, this is one of the most esoteric. And of course I wouldn't mind some sort of post-ending addition explaining what happened to specific people as well as entire civilizations in the wake of the event. It's also late, so I may not be making my points as well as I could.
Reply
:iconsaburox:
SaburoX Featured By Owner Mar 17, 2012  Hobbyist Digital Artist
"The idea that this would cause a galaxy-wide holocaust assumes that no one living still knows how the things work, how they operate, how to rebuild them, etc., which I find implausible."

As implausible as it sounds, that is/was indeed the case. The only race that managed to begin to comprehend them was the Protheans and that was to build that miniaturized backdoor on Ilos. All the current races had a very "hands off" approach that went such an extreme that they don't even turn them on unless they know what's on the other side. That's why it was such a huge twist that the reapers were the ones that built them; because it meant that the entire universe was using something they had no control over and even less knowledge of. Because that's what the antagonists wanted.

Compare this to the Crucible, which was the opposite. It was designed to be easily built. They say in the game that it's "big" but the design is exceedingly simple. It was designed to be built under duress.

Could the relays be rebuilt? Certainly. If there were any working ones left to learn off of. Or if the race with the longest opportunity to study them weren't the Asari, who are kind of screwed and more separated than any other race.

Not to mention the amount of element zero needed to power a mass relay simply isn't in the Local Cluster, which means spending a few thousand years looking for it and hoping you find enough for one relay. Having said all that, I fully expect them to recover, but at this point I expect the way that they do to be and equally unsatisfying and nonsensical asspull.


But putting all that aside? Comparing this ending to tat of No Country for Old Men or The Sopranos isn't entirely fair since those aren't interactive mediums. You're being told a story, and in those mediums it's okay to say "This is how it is." But like I said, this franchise was about choice. It's about the conversation. And we can't even say "Hey look outside. Yeah, just tilt your head two feet to the left. There's the Geth. They prove your entire argument wrong."

If I could have at least argued with the Catalyst, I'd be okay with it. My Shepards questioned things. They took the time to talk things out. They didn't just roll over and take things at face value, especially not from people that were pretty obviously the bad guy.
Reply
:icongfrequency:
GFrequency Featured By Owner Mar 17, 2012
On the other hand, Shepard's pretty obviously dying. She's choking on her own blood, unable to even crawl across the floor to a control panel ten feet away, and the Crucible itself is under attack. The final decision is made on pretty short notice, no time to talk things out. Do or die time for Shepard. Swallowing her pride and admitting the Illusive Man had a point was preferable to rewriting all life without its consent or destroying a friend (EDI) and an entire race she helped save (the geth) along with the enemy, and the immediate threat outweighed the consequences of taking action.

Still, I guess in the end it just boils down to differing opinions. I didn't hate the ending. And I have no delusions that any argument I could ever make would change anyone's opinion. It just seems to me that on most sites, in true internet fashion, the absolute worst case scenario is being considered with no thought whatsoever given to the many ways in which galactic civilization could rebuild and therefore continue the story. The galaxy has relied on working mass relays for centuries, and *no one* has ever bothered to study them? If that's the case, Drew Karpyshyn dropped the ball a hell of a lot earlier than ME3. Hell, the fact that Liara is still around is a start. There are just so many ways out of this situation that it seems reactionary to say it's the end of the universe. But at the risk of starting to sound like one of those guys who argues about the drive core efficiency of one Enterprise model compared to another, I'll just have to say that's all I've got. The defense rests.
Reply
:iconriddleaugust:
RiddleAugust Featured By Owner Mar 17, 2012
For those against pirating the game right out, buying used from a game store such as Gamestop or EB actually costs EA and Bioware money - they hate when people buy games used. So you get the game cheaper, they don't get your money, and if you don't like the endings? At least you didn't pay the people who made them.

I didn't care for the ending either, which is a shame because the rest of the game is so damn terrific.
Reply
Add a Comment:
 
×

More from DeviantArt



Details

Submitted on
March 17, 2012
Link
Thumb

Stats

Views
12,024 (3 today)
Favourites
2 (who?)
Comments
37
×